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A dental campus that exists anywhere there's a headset

Immersive VR education for dentists, delivered in partnership with Takeaway Reality for the Kois Center

Virtual RealityDental EducationMultiplayer VREdTech
Year

2024

Duration

Multi-month delivery, ongoing collaboration

Industry

Dental Education / EdTech

A dental campus that exists anywhere there's a headset
Starting position

Starting position

Starting position

  • Way to access Kois Center's continuing education

    Attendance required physical travel to Seattle for every course

    In-person only, Seattle campus
  • Hands-on procedure practice outside the physical campus

    No way to practice real dental procedures without being physically present

    None
  • Peer collaboration for remote learners

    No shared space for dentists to interact and learn together remotely

    None
  • Comprehensive VR-native dental education platforms

    No comparable comprehensive VR dental-education platform existed anywhere

    None existed

Market size

Dental professionals worldwide seeking Kois Center's continuing education

Dentists reachable through VR-based continuing education

Scope: Global reach, replacing in-person-only attendance at the Seattle campusSource: Client brief, pre-launch

Approx. budget

NDA

200,000 – 999,999 €

Budget breakdown

Virtual campus design (Seattle facility replica)25%
Interactive hands-on training modules30%
Multiplayer & community infrastructure25%
VR-based examination system20%

Budget bucket per Clutch.co project cost category. Exact figures under NDA.

Multi-phase delivery

Multi-month, starting January 2024

  1. 1

    Phase 1

    Ideation workshops and curriculum planning with Kois Center leadership

  2. 2

    Phase 2

    Virtual campus design, modeled on the real Seattle facility

  3. 3

    Phase 3

    Interactive training modules and multiplayer community space

  4. 4

    Phase 4

    VR-based examination system, testing and launch

The Challenge

Replicating hands-on dental training and community without a campus

The Kois Center wanted dentists anywhere in the world to get the same depth of training, practice and peer interaction as attending in person in Seattle - without requiring physical travel. That meant solving real-time multiplayer collaboration, hands-on procedure practice and assessment, all inside VR, for an audience that might be using VR for the first time.

Continuing education required physical travel to a single campus in Seattle

No way to practice real dental procedures hands-on without being physically present

Real-time multiplayer collaboration in VR meant solving networking, latency and synchronization from scratch

The platform had to be usable by dentists with no prior VR experience, without feeling overwhelming

Our Solution

A virtual replica of the real campus, built for training and community

We modeled the virtual campus directly on the Kois Center's real Seattle facility, then built it out with a lecture hall for pre-recorded and live sessions, interactive hands-on training modules for real dental procedures, a multiplayer community space, and a VR-based examination system - all designed to be approachable for first-time VR users.

Seattle campus replica

Lecture halls, classrooms and common areas modeled on the real Kois Center facility for instant familiarity.

Interactive hands-on training

Dentists practice real procedures in controlled, safe VR conditions that replicate real-world haptics and context.

Multiplayer community space

Dentists attend lectures together, collaborate and discuss cases in real time, in the same virtual space.

VR-based examination system

Teachers post multiple-choice and practical exams that students complete and get feedback on, entirely in VR.

What changed

How dental continuing education changed for Kois Center

Continuing education moved from a single physical campus to a global, VR-native platform without losing the hands-on and community elements that make dental training effective.

Access to training

Before

In-person only, Seattle campus

After

Available anywhere with a VR headset

Dentists get the same depth of training without travel cost or time.

Procedure practice

Before

Physical presence required

After

Hands-on VR practice in controlled conditions

Safe, repeatable practice replicates real-world procedures.

Peer interaction

Before

Limited to in-person cohorts

After

Real-time multiplayer community space

Collaboration and camaraderie carry over into a virtual setting.

Testing knowledge

Before

Traditional in-person exams

After

VR-based examination system

Assessment happens in the same environment as the learning.

Investment → Reach ImpactNDA

Continuing education without the cost of travel to Seattle

Ratio

New category

first comprehensive VR platform in dental continuing education

Incremental revenue

Global reach from one campus

Kois Center's continuing education extended beyond a single physical location

Investment

200,000 – 999,999 €

Payback period

Recovered through expanded global reach and planned platform updates

Method

Comparison of training accessibility and reach before vs. after, based on removing the Seattle-only attendance requirement

Confidence

Medium - based on delivered scope and category positioning; Kois Center's enrollment figures are confidential

Kois Center's enrollment, revenue and internal usage figures are confidential and not disclosed here.

The Outcome

The first comprehensive VR platform for dental education

The platform launched and is in active use by dental professionals worldwide. Kois Center's own enrollment and commercial figures are confidential; the figures below describe what the platform delivers.

Access to Kois Center training

Before

In-person, Seattle only

After

Global, VR headset only

No physical-travel requirementFull lecture, practice and exam workflow delivered in VR

At launch

Platform modules delivered

Before

0

After

4 (lecture hall, hands-on training, community space, VR exams)

Full education workflow coveredEach module built to work together as one continuous experience

At launch

Multiplayer real-time collaboration

Before

Not possible remotely

After

Live, low-latency multiplayer sessions

New capabilityAdvanced networking framework built specifically for low-latency multi-user VR

At launch

Category positioning

Before

No comparable comprehensive VR dental-education platform

After

First comprehensive dental VR education platform

Category-definingBuilt as a genuinely new category, not an incremental feature

At launch

Stack & Services
VR Development
Multiplayer Networking
3D Environment Design
VR Assessment Systems
Low-Latency Synchronization
Our faculty and students recognized the space immediately - that familiarity made the jump into VR feel natural instead of intimidating, for people who had never used a headset before.

Leadership Team

Kois Center

From Vision to Reality

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